Track 2006 Series Rules (as of
Table of Contents
1. Race Directors
3. Race Settings
4. Chat Rules
7. Drivers’ Meeting
10. Double File Restarts, and Yellow Flag Protocol
12. Rough Driving
13. General Rule
18. League Banning
21. Substitute Drivers
To race in the Short Track Series (STS) a driver
must have a high L/I (laps per incident) rating or come highly
recommended from a fellow Short Track Series driver. One doesn’t
have to be the fastest driver on the track, just safe, steady and
considerate of others. Those that do not consistently meet such
expectations may be suspended or removed at the discretion of the
league administration. Drivers
with little to no experience are also welcome in certain
drivers are encouraged to work with one of the veteran members in the
league to build experience. The
league believes in mentoring younger drivers and will gladly appoint a
veteran member to help someone if they are struggling.
Don’t be afraid to ask for help.
We’ve all been there. Newer
drivers may be required to identify themselves with “rookie
stripes” on their rear bumpers at the discretion of the League
at STS, we would like to have everybody that starts the race also
FINISH the race. We know this is difficult but if everybody races with
that attitude it can be achieved.
This is one of the reason we are going to be very selective as
to who we allow into the league. We’ve
found with past leagues that drivers are much less apt to wreck
someone or race overly aggressively if they know the drivers around
them well. If a driver has
been invited to join STS, it is likely because someone already in the
league has raced with them before or is well aware of their driving
abilities. Please operate
under the assumption that racing with us is a mutual respect
situation. If you don’t
respect those you race with, you will be asked to race elsewhere.
all know that it is difficult to drive in the same fashion as if you
were actually inside a real race car. All we ask is that all drivers
drive with the utmost courtesy and respect for their fellow league
members. We suggest everybody race each other the way they would like
to be raced.
Keep in mind that the only REAL communication a driver has with fellow drivers is the placement of his car or truck and autochats. The drivers around them can see them and if a move is telegraphed in advance the drivers around that driver can prepare for and anticipate any moves or evasive action necessary (for example, someone pitting, etc.). Dive bombing or changing lanes abruptly in front of faster cars is not telegraphing or giving enough time for drivers to avoid making contact. Please don’t do this.
Racing can be tight and fierce but the amount of room given between two side by side cars is directly proportionate to the amount of time drivers have to react to mistakes, warp, etc. Please allow extra room in front of, behind and beside you where possible to allow for warp, converging racing lines, etc. Good, close racing can still be achieved, but allow a margin for error and everyone’s race will be more enjoyable.
We all know mistakes will happen, but please drive with consideration and in control at all times to minimize cautions. Drivers deemed guilty of causing a disproportionate number of cautions will be put on probation, suspended, and then ultimately removed from the league if the incidents continue.
drivers running in each race will also be doing double duty as Race
Directors. These Race
Directors are ON-SITE Administrators much like a referee or umpire and
will be announced during the drivers’ meeting after qualifying.
They will enforce the rules during the race and control the
server. Once they make a
decision it should be considered final and is no longer subject to
discussion. Openly arguing
with a Race Director could result in ejection, suspension or removal
from the league. Remember
that the Race Directors are fellow racers like yourselves and may not
have seen the specific incident in question.
They will make every attempt to address the issue as soon as it
arises, however in the event that they can’t or didn’t witness the
event, it will be reviewed after the race and a penalty assessed at
that point if necessary. If
you have an issue, please address it to a Race Director through a
private chat message (under yellow if possible).
DO NOT take it upon yourself to retaliate or further enflame
you are not racing for any reason (i.e. you’ve retired due to
damage, missed the start, or can’t run the entire race) but would
like to assist the Race Directors, ask them if they need help.
In most cases they will accept the assistance.
You will help watch the race, and give your opinion in relation
to on-track incidents when asked. In
most cases you will not have access to control the server, but an
extra pair of eyes is almost always helpful in “admining” a race.
many leagues, you are free to select whatever sponsor you want for
your car, either real or fictitious.
The one requirement is that the sponsor be family friendly (no
nudity or profanity is allowed on the car).
We ask that you submit any carfile you plan on running to Ron
Gettler at least three days prior to the race to allow the car to be
added to the league car file. The
standard carfile naming index will be posted on the board for each
specific series. Please
confirm to the posted naming requirements to insure that everyone can
see your car during the race. Please
do not run any carfiles that have not been submitted to the league
administration for review and league distribution to avoid generic
cars showing up in the game.
STANDARD OPERATING PROCEDURES
note that depending on the particular series being run, it could be a
fixed or open setup race and the length of the event could vary.
The race parameters for the particular event will be posted
well in advance of the actual event on the league forums.
– Fixed Setups – 10% Length – No Yellow Flags (to be thrown by
admins when necessary) – Double File Restarts –Moderate Damage
The weather conditions will be 70 degrees and clear with no wind unless specified otherwise.
all Fixed setups, we use the PWF Expert setups.
The STS Administration reserves the
right to change the fixed setup due to the unsuitability, but will
only do so with at least two days notice to the league.
ONLY adjustment allowed to the fixed setup is the wheel lock.
When you pit, no adjustments are permitted. Only add fuel and
change tires. Anyone caught changing anything else or using any sort
of hacks or cheats will be automatically expelled from the league.
race within the same rules as dictated by NASCAR with only a few
exceptions. In the event
that the game can not automatically apply current rules (racing back
to the yellow, etc.) it is the driver’s responsibility to comply
with the rules. Any
“ignoring” of your responsibility could result in penalties handed
down by either the Race Director or STS Administration.
practice will end at the designated time; if you can’t make it on
time, you don’t get in to the first heat race. Due to problems in
other leagues, and the fact we have a long night of racing (two heats
and a main), this rule is final. If you don’t make it, you
will receive a DNS for any races that you are not present for.
league race timeline is generally as follows.
Any changes will be posted to the forums in advance of the
PRACTICE 8:45 PM* - 9:15 PM EST (This is the latest that
practice should start. In
most cases the server is up about 8:30 PM EST)
any series in which there is one or more “heat” races, there will
be no qualifying. The
field will be set by shotgun start (random).
will be a 5 minute period for a Drivers’ Meeting after practice ends
and a brief warm up session to allow drivers to find their pit stalls,
take a quick refreshment break, etc.
1st HEAT RACE BEGINS 9:25 PM EST
first heat race will start as soon as the Drivers’ Meeting and five
minute warm-up is over. The
second heat race (in the event a second heat race is scheduled) will
start five minutes after the first ends, with the five minutes being
set at open practice. The
main event qualifying will begin 5 minutes after the second heat race
the event for the night is one race (i.e. not a “heat” race
format), the practice session will be immediately followed by the
qualifying session at 9:15 PM EST, the driver’s meeting at 9:20 PM
EST, and a five minute warm-up session thereafter, with the race
beginning at 9:25 PM EST. Again,
all race parameters (series, track, number of laps, yellows on or off,
weather, fixed or open setups, start times, etc.) will be posted on
the forums well in advance of the race date.
Server operations can only be directed by the Race
Directors. The boss
password can only be used on official League nights by these
gentlemen. Any misuse of
the boss password can result in ejection from the race that night.
No server under any reason will be closed without league
punishment and possible expulsion from the league. Rainouts
or server problems will be addressed if and when they arise.
Any race which is more that 50% complete will be counted as
final if the server should crash.
If this is a heat race, please reconnect immediately so the
league can decide whether to run any remaining heat/main races that
night or postpone them.
will NOT be RESTARTED unless the following parameters come into
We all get booted off a server.
If after qualifying, a driver gets booted. We
may restart to allow a booted driver the opportunity to rejoin the
race. In such a case we
will go to warmup and back to the Race once this driver rejoins. This
will only be done ONCE per race. The Race Director may call any
A red flag caused by a major wreck, which
eliminates most of the field. This
will only happen VERY early in a race due to time constraints.
The Internet is not always stable. If we are
receiving poor connections, then we will vote whether to race or not.
A stupid wreck in the first five laps – this
will only happen ONCE and will only happen if the majority of
racers vote to restart. Be
advised that if one driver consistently causes early yellows, that
driver will be penalized.
The Race Director will call any exceptions on
whether or not to restart.
In the event that a race is restarted due to a
wreck, the Race Director will determine fault and assess 1 spin to the
offending driver. If you
have more that two spins in any heat race or the main event, you will
park your car. A spin
which does not bring out a yellow or involve another car does not
count as a spin. We race
on the honor system here. If
you cause a spin, claim it. If
you spin more than twice in a race, park it when you bring out the
third yellow. Again,
don’t wait on a Race Director to tell you to park your car.
If you are unsure of who caused a wreck and it would be your
third spin, you may continue to race if you so choose.
However, if a Race Director later determines that you caused
the incident and assesses you a third spin (and you chose to keep
racing), you will receive last place points for the event less 40
points, and if the race is still going, will be asked to park your car
Standard Operating Procedures are in place to prevent
misunderstandings and confusion. We understand that all circumstances
can't be covered but we must try to eliminate potential
misunderstandings. The Directors and administration reserve the right
to adjust the rules as necessary.
Flaming will not be tolerated
at any time (PERIOD – DON’T DO IT!!!!).
We’re all friends here and there’s no cause for it.
The quickest way to kill a league and respect for each other is
to create a flame war on the track or on the bulletin boards.
This flaming rule includes on-line and off-line, during a race
and after. “WTF” or
any other aggressive chat during a race will be considered flaming and
is grounds for ejection. We know that tempers flare, and understand
that, but any formal protest needs to be handled through email with
league administration. The
only chat after an incident should be an apology, anything after that
is grounds for ejection. League
administration will review the race after its completion and assess
any additional penalty points necessary at the discretion of the
Please avoid chat during green flag racing.
Use you auto command keys where appropriate to signal pitting,
exiting pits, off pace, pass or passing high/low, etc.
Thanking someone for moving over to allow you to pass is
allowable, but please us “TY”.
You may chat during yellow flags, but not on the lap before the
race goes back to green.
Practice is limited and is not a time to see how hard you can dive
into the turn. If you haven't done that in off-line practice, you
don't belong in the race. It takes 2-3 laps to heat up your tires and
another 2-3 to see what tweaks you need to make. Try to space out as
best you can and be extremely cautious in practice. Everyone
is trying to test their setups, just like you are.
is a time to add final tweaks (if Open Setups) to your car, find a
good racing line, and learn how the car reacts in certain situations
like being out front, in the draft, side by side, etc.
Although practice is usually light hearted fun, please be
courteous to those that are attempting to get practice in on the
wrecking of each other, sitting on the race surface, and other actions
that would not normally be acceptable in the race, are NOT acceptable
during practice. If you
are bored and waiting for qualifying or the race to begin, volunteer
to help someone that appears to be struggling.
It will make the racing better and that driver will be less
likely to lose control and possibly wreck you during the race.
much self explanatory. REMEMBER
– NO CHATTING. If you
don’t want to qualify or you have been penalized with a “Start
from the rear” penalty, use the following procedures:
Enter the track as if you would qualify
2. Cross the end of pit road
3. Escape out and select Abort Qualifying Run
will place you at the end of the field.
If multiple people do this, it will go according to who did it
first. In the heat race
format, there will be no qualifying for the heat races, however you
will be assigned a qualifying speed for the main event based on the
results of the two heat races. If
you miss one of the two heat races or fail to qualify at your assigned
speed, you will be penalized and forced to start from the rear of the
field in the main event.
Drivers’ Meeting will take place prior to the first heat race or in
the event of a single race event, after the qualifying session.
To keep things as short as possible we try to run a program
that auto types the Drivers’ Meeting info for us.
THERE WILL BE NO CHATTING FROM ANYONE DURING THE DRIVERS’
MEETING EXCEPT FROM STS ADMINISTRATION UNLESS THE QUESTION “Anyone
else?” COMES UP. In
addition, the Race Directors will be introduced at this time.
If you don’t know who they are, it is OK to ask at the end of
the meeting. After the
Drivers’ Meeting there will be a five minute warm-up session so you
can prepare for the race. We
Locate your pit. Is it at the end of pit road? Who are the cars pitting
in front or behind you?
Grab a refreshment
Take a pee break!
the event that someone loses connection during Warm-up, we will wait 5
minutes for them to reconnect. If
they choose to disconnect for whatever reason, we will NOT wait.
races will have a full pace lap and they yellows may be on or off
depending on the series and race format
(check the forums or ask an administrator if you are unsure).
Any damage to other cars during the pace lap will be dealt with in
that can not hold the low or high line should not be 2x2 racing. Use
common sense. If your car
is pushing this should be a signal to pit and make adjustments (or in
FIXED SETUP races, adjust your lift/braking points to change the way
the car takes the corner) or go to the back and ride it out. Drivers
that push out of lane in the corner or off the corner are at fault.
Drivers running low 2x2 that exit the corners in the middle of the track will be at fault if there is an incident. The outside line must deal with the wall, the middle is their exit point.
Drivers running the middle of the track are most likely at fault if there is a wreck. Please stay out of the middle of the track. Think about it, you’re in the middle the driver behind or in front of you has no clue as to where you are going into the next corner. Will you be high or low, telegraph your intentions by choosing a lane even if you not 2x2.
Low line drivers must enter the corners and tri-oval in lane 1 early enough for the outside line to come into lane 2 and make a good entry for the corner. That is proper etiquette. Think about the driver along side you chooses to enter in lane 2, how are you supposed to know?
Drivers filling holes down low or on the outside must do so in a safe manner as not to cause a major check up. Never assume that a driver is going to let you in, you must be clear and faster in order for the hole to be filled successfully.
passer must do everything within their power to ensure that the pass
is made safely. If there
is an incident, the passer will be looked at first for being at fault,
if it is determined that he/she did all they could to avoid the
incident, then the passee will be looked at.
If the passee does not give the passer the room required for
the pass then the passee shall be at fault.
not “pinch” other drivers either high or low.
“Pinch”ing is holding another car high or low and not
giving them room for error or warp.
cars or cars with missing parts are entitled to race. They
must do so with league etiquette in mind. We suggest that if you
already know you are not going to be able to hold onto the draft
during a restart, drive thru pit road under yellow as often as
possible to relegate yourself to the back.
Also, if you are well off the pace, consider dropping down out
of the racing line as faster cars approach to avoid an incident.
Your goal during pace laps and cautions should be
to maintain a constant interval with the car in front of you and
maintain pace speed. Stagger
the pace line with the car in front of and behind you until the final
straightaway before a restart then tighten up.
Remember NO PASSING TO THE LEFT BEFORE THE
START / FINISH LINE. All
cars positioned as an ODD number should place themselves to the left
or towards the bottom of the track, (i.e. if your in position 1, 3, 5
etc.) All cars positioned as an EVEN number should place themselves to
the right or towards the top of the track, (i.e. if your in position
2, 4, 6 etc.) Continue to stagger positions throughout the entire
field. Anyone causing damage during a pace lap or caution lap will be
subject to probation. Maintain a constant speed. If the pace speed is
70, do 70. Not 80, 60, 90, 60.
Brake checking is not allowed. Brake checking is
the act of tapping the brakes/or slowing your car just before a
restart to force the cars behind you to also brake.
There will be no hitting other cars during the
caution. If you can’t
control your car under yellow, you definitely can not control it under
green. Hitting a vehicle
under yellow constitutes 1 spin towards the 3 spin rule.
If you hit someone hard enough to cause damage under yellow,
you will be asked to park your vehicle as this is completely
NO Laying back to gain an advantage to pass
someone. Drivers caught
doing this will receive a Black Flag penalty.
Drivers caught doing this and causing a wreck will be asked to
leave the race.
Jumping The Start – Jumping the start is defined
as speeding up in anticipation of the green flag being displayed. The
leader starts the field. The
leader must maintain pace speed until the green flag is shown.
Accelerating before the green flag is displayed will result in
a penalty. Penalty – Black flag drive thru.
There is a 3 spin rule in STS as noted earlier.
If you can not control your car and spin 3 times (without
assistance), you are to park your car for the remainder of the race.
This also applies if you assist someone else in spinning
whether it is caused by warp or unintentionally bumping someone.
We race as cleanly as possible here in STS, this rule helps
maintain that. If you do
not abide by this rule, you are subject to suspension, probation
and/or banning from the league in extreme/multiple cases.
This rule is usually self-imposed but you can be told to park
your car. Failing to park
your car after you have been told will result in expulsion from the
race and possible suspension from the league.
Warming of Tires – The game does not recognize
that swerving back and forth as a method of putting heat into your
tires so please don’t do it.
races will be run using the double file restart option. There are a
couple of things with the double file that everybody needs to be aware
of though to insure that they work smoothly.
Don't try to fall to the inside line until 1 to
go. (As it is in NASCAR)
Double file restarts allow those a lap down an
opportunity to make up a lap. Overaggressive driving that leads to
taking the leaders out or purposely driving them high up the track to
make up a lap will not be tolerated & will result fines and points
Racing back to the yellow.
We follow NASCAR’s Lucky Dog rule.
Do not race back to the
yellow UNLESS THERE ARE LESS THAN 10 LAPS TO GO WHEN YOU CROSS THE
LINE TO TAKE THE YELLOW. Hold
your position until well past the start finish and slowly
decelerate. DO NOT hit
the brakes at the start/finish. You
can coast past the pace car, and any other car as long as you don’t
cross the start/finish line once the yellow has been displayed. Park
it on the apron if need be to let the field catch up to you. If
you slow suddenly when the yellow appears, we will ASSUME that you
have problems and will pass you for the position.
We are only slowing enough to maintain position and stop
You may not be in the same position (in respect to other cars) if you (or they) have to avoid an incident. Example: 2 cars crash and have slid up near the outside wall on the exit of a turn that is difficult to see past when the yellow comes out. You are on the outside and in front of another car, and choose the high line. You see the cars ahead but need to slow significantly to pass safely but the other car takes the low line and gets around faster (yet still safely). The second car should allow you to pass IF IT CAN BE ACCOMPLISHED SAFELY. The second car is under no obligation to allow you to pass though.
In order to receive your free lap you must do the
Race Director will call out your car number.
will be instructed that you have received the free pass.
On the 3rd caution lap, you must drive through pit
road in order to get yourself at the end of the field.
YOU MUST BE THE LAST CAR OF THE LONGEST LINE.
the 1 to go signal, you may not pull to the inside line.
the green flag is displayed, we will then award you 1 lap.
Denial of a free lap: Due to some circumstances we
will not award a Lucky Dog free pass.
you spin yourself to bring out the caution,
you are the instigator of a crash which results in a caution,
you are part of the crash (this is in NASCAR too)
to be at the end of the longest line (i.e. you ignore the Race
Director’s request for you to pit)
laps or less remaining in a race (NASCAR has the same rule)
with damage that wish to allow the racers behind them to pass on a
restart should chat "Pass me high" and restart at the lowest
line possible. NR2003 will not issue a BF if a racer passes high.
League type racers should always yield if damaged or have a missing
gear. Drivers of off pace
cars should pass through the pits on 1 to go to ensure that they are
behind the faster cars and are not an impediment.
10 laps to go, we always go to single file restarts.
there is a yellow with ten or less to go, All lapped cars and
damaged/off-pace cars must pit once to insure a single file start.
(The game simply doesn’t recognize the ten to go signal) Penalty
- one lap deducted from your overall finish if you fail to adhere to
Under Green – When pitting under a green flag, you
are required to use your Autochat keys to alert the rest of the field
of your intentions to pit. A
correct entry to the Autochat key would be “Car #3 is Pitting,
Please pass me high”.
Under Yellow – When pitting under yellow we do not
require you to use your autochat keys, however, you are required to
catch up to the rest of the field in a timely manner and maintain pace
speed when entering pit road. This
will alleviate Black Flags from happening when passing a car coming
onto pit road. The
standard .2-.5 second interval is required when you come around the
first time pits are open. This
will also allow pit strategy to come into play late in the race.
Simply put, it is not tolerated.
Any driver caught cheating will be removed
from the league.
caught retaliating for a wreck, will be put on probation and issued a
200-point deduction in points. A further violation will result in
suspension. These are
measures to insure safe and fair racing on the track
will be a Black Flag thrown by the Race Director.
Aside from any rules listed, any actions detrimental to the
league will be cause for termination.
A simple majority vote by the league Administrators is all that
is needed to remove a driver from the league.
Please remember that racing here is a privilege, not a right.
A driver can be dismissed from the league with or without cause
at any time.
Removed – We’re all here to race for fun.
If you have an issue, please discuss it privately with the Race
Directors and we will address it to the best of our ability).
All Administrator/Director rulings during and after
a race are final.
assigned penalties will be black flag (current race or next points
race), probation, point reductions and finally suspension.
a Race Director is involved in the incident, then other League
officials will be used as necessary.
an action has been decided on, it is final.
There is no appeal process.
we don’t like to do it, we will use probation if a driver
consistently causes accidents or ignores league rules.
When you're on probation, you should endeavor to be the
cleanest driver on the track. ANY
violations during probation will result in a minimum one race
the event that a driver continues to cause issues after being placed
on probation, league administation’s next course of action will be
to issue a suspension of at least two races to that driver. When he is
on suspension, that driver should take the time to reflect on why they
are on suspension and what they can do different when their suspension
on suspension, they will be asked to assist with admining two week’s
worth of races before they will be reinstated as an active driver.
If they are reinstated from a suspension, they will still be on
probation for two more weeks. While
on suspension, they may continue to practice with the league before
each race, but may not participate as a driver.
one likes a menace. Again,
this league is designed to promote parity among the drivers (i.e.
anyone can win on any given night), good clean racing and be a fun sim-racing
evening for all involved. Show
up, drive by the rules, earn respect, respect your fellow drivers and
you will never have an issue. You
might make some really good friends in the process.
Please don’t do anything that would get you banned.
We don’t want to see it happen.
Generally speaking, each
race within a particular series will be scored under the same points
format. Some series will
use the Nextel Cup system, while other series (IROC for example), may
use a different points system. As
such, the specific points system each race is run under, as well as
any special rules for that series, will be posted in the forum related
to that series.
What are provisionals and why do they exist?
Provisionals are designed for the rare occasions when "real
life" events such as vacations, family obligations, work
conflicts etc. cause a driver to miss an STS event. Provisional points
are awarded to help keep drivers who have to miss a race every now and
then in the points battle as much as possible.
How does it work? Each driver just has to ask for a
provisional, before the race or when he knows he will be gone.
What about getting booted? If you show up to race, but
get booted before qualifying or the race, for example, you will be
scored as a DNS and awarded the last place points for the event. This
does not count as a provisional. Provisional only apply when you are
not able to attend the race at all.
How does a driver use a provisional? A provisional is not automatic.
The best way is to post a message in the forums requesting a
provisional for a specific race. A
driver can also request a provisional by sending an email to one of
the STS Administrators. The
provisional request must be submitted prior to the start of the race
or races in question. Provisionals
can be requested at any time before an event.
How many points will I get for a
provisional? Provisional points for each specific series will
be posted in the forum related to that series.
Non-Notification of provisional? If
a driver does not request a provisional then that driver will receive
no credit for that race. It
only takes a few moments to send an email.
know that valid life problems and technical difficulties may preclude
a driver from asking for a prior race provisional. Such situations
must be presented to the League Commissioner for consideration based
upon the facts. Reversal of the 'Non Notification' clause will not be
overruled for questionable or unverifiable reasons or excuses.
Can I have someone else drive for me at a race?
but there are rules.
Substitute Driver will
be from within STS.
only exception to Rule 21-1 is if the driver is well known to STS
Administration from other leagues or has raced with them before (and
no, you can’t use Richard Towler!)
If a driver from outside STS is going to be used, they MUST be
approved by the STS Administration before the race.
At no time should you give the server password to anyone
without the express permission of the STS Administration.
PENALTY: Release of the server password without consent of the
STS administration is expulsion from the league.
For more information or
questions please post your question in the forums or email any of the
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